I try to check if a particular object is visible. I’m not looking for IsVisible or OnGetVisible or so. These just check if the object is rendered. And if it’s behind a wall it’s rendered too. I already asked this question and the best answer in my opinion was to render the world to a second camera. All in black except this one particular object in white. Then check if one or more pixels are white. If yes → visible, else → invisible
Does someone has an idea how to get this?