I’ve started to use PlayerPrefs for our game, and while it works great, it seems that one of the commands given in the Scripting Reference Guide is no longer valid.
When I put
PlayerPrefs.Save;
or
PlayerPrefs.Save();
in a script, I get the following error in the console:
BCE0019: ‘Save’ is not a member of ‘UnityEngine.PlayerPrefs’.
Am I doing something wrong, or has PlayerPrefs.Save been deprecated? If so, it should probably be removed from the reference…