Is poly spatial broken with Unity 6?

Hi, I have been stuck trying to get a simple VR project up and running on my Apple Vision Pro.

Currently I am using Xcode 16.2, Unity 6000.0.32f1 and Polyspatial 2.1.2

In the past this was not a problem but I have been away these past updates and am trying to catch up to Polyspatial 2.

I am following this documentation and still get errors in Xcode.

Metal Rendering with Compositor Services
https://docs.unity3d.com/Packages/com.unity.polyspatial.visionos@2.1/manual/TutorialCreateFromScratch.html

Im having issue with TMP when using poly spatial samples, Xcode getting errors.

Thanks in advance