Hi, thanks, but … what are the advantages to make it with unity than with native? I still dont understand many things… (documentation seems to be very descriptive) but the product itself, its not so clear for me…
Because you don’t have to learn OpenGL/Direct3D/Metal/etc. and make everything from scratch. Also porting to other platforms is (mostly) a matter of switching to the platform and hitting “publish”, rather than re-coding stuff manually.
Start here, work your way through the tutorials then go back & use what you learnt to start modifying the games. Then decide, if you start trying to make your dream game first with no experience it won’t be a good experience.