Since Unity has picked up ProCore and has incorporated ProBuilder, ProGrids, and PolyBrush, are we going to see Quick Decals too?
I think Unity’s working on another decal implementation entirely but I think it’s based on the new SRP stuff? I thought I heard something about that ages ago.
HDRP has its own decal implementation AFAIK.
It does but it’s not the same. I may be dreaming for another quick decals that is independent of a render pipeline.