Is setting 2d light intensity to 0 effectively remove performance cost? or should i disable it?

Is setting 2d light intensity to 0 effectively remove performance cost? or should i disable it?

Test it. This isn’t hard to test. Put down 50 realtime lights with intensity at 0 amd look at the profiler. Then disable the lights.
I am guessing they still take up resources when intensity is at 0

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