Thanks to new cross pipeline shader feature for srp v9 or higher it became a lot easier. You would have to create all cross pipeine shaders that you want to use in shadergraph but it is better than switching all materials between to pipelines.
Thanks to new cross pipeline shader feature for srp v9 or higher it became a lot easier. You would have to create all cross pipeine shaders that you want to use in shadergraph but it is better than switching all materials between to pipelines.