Is System.Runtime.Remoting.Proxies from mscorlib supported when using iL2CPP scripting backend (iOS build)?

NotSupportedException: /Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Runtime.Remoting.Proxies/RealProxy.cpp(23) : Unsupported internal call for IL2CPP:RealProxy::InternalGetTransparentProxy - System.Runtime.Remoting is not supported.
at System.Runtime.Remoting.Proxies.RealProxy.GetTransparentProxy () [0x00000] in :0
at RPCFactory…cctor () [0x00000] in :0
at PlayerInLobby.Start () [0x00000] in :0

The above is the callstack exception during runtime running on my iPhone 6+.
My question is can i include linker.xml in Unity to execute the Remoting?
If yes, what type or methods should i include?

Same situation for me. Could you find anything on that?

same error for android build…

Please help any one… ,Same error for me sir…

do you find then contact subipvtltd@gmail.com