Well, that’s quite a long stretch for such a basic feature. The only way right now is probably to use Vegetation Studio Pro, which still has just a limited support of HDRP tho. It is also built on top of DOTS.
We’re in prototyping phase with our project, but not being able to get together a basic picture of game visuals due to missing features like grass is very limiting.
There was a HDRP grass hack by Flamacore but doesn’t work anymore since 2019.1+ for some reason.
Did anyone figure out atleast some temporary solution for this?
Any updates on grass and other detail objects in HDRP, you could always add grass later but they make a big difference in achieving the final look to your scene.
Voting doesn’t work. It’s just a number that Unity can look at if they want to and are indecisive about things. It doesn’t mean if you have all the votes, anything will occur. It’s just an extra bit of data for Unity.
As they know about this, the voting might tell them people want it, but everyone including Unity knows people want this. It’s just low priority. You can of course make your own shaders etc.
Sorry to be bearer of bad news but you’ll be waiting for a very long time unless you get a shader elsewhere.
Almost a year later. Any updates with regards to this? I felt like wasted my time creating a landscape using the built in solution only for it not be be fully functional. Why is it even an option in HDRP if its broken.