i
what i would do is attach something like controllerScript.turretNumber -= 1; to the turret when it dies, and in the controller script for the game i would put public var turretNumber : int = 10;
i
what i would do is attach something like controllerScript.turretNumber -= 1; to the turret when it dies, and in the controller script for the game i would put public var turretNumber : int = 10;