EditorApplication.ExecuteMenuItem("Edit/Frame Selected"); responds with ExecuteMenuItem failed because there is no menu named
Is the edit menu 'forbidden'?
EditorApplication.ExecuteMenuItem("Edit/Frame Selected"); responds with ExecuteMenuItem failed because there is no menu named
Is the edit menu 'forbidden'?
SceneView.lastActiveSceneView.FrameSelected();
Disclaimer: Undocumented API is not officially supported and subject to change at anytime.
Seems like it. In 2.6, you could definitely do Frame Selected using that function, so it's changed since then. Perhaps file a bug report?