Is The Way I Am Learning Unity A Good Way?

Hi! I am trying to learn Unity through the docs. I have tried the learn section, but the info just didnt get to me. But after hearing someone else doing something similar, I tried out the docs. After reading, I caught myself learning a lot. But I just wanted to make sure that there’s no problem learning through the docs. Thanks

There’s no problem learning from the docs, but there are a ton of great video tutorials right on the unity website. They’re very organized and very helpful!

http://unity3d.com/learn/tutorials

Try youtube as well, there are a bunch of useful tutorials others have made, and it gives you insight into each person’s different way of coding.

I’d say your biggest problem isn’t really the Docs or the Learn Unity, but rather your lack of focus and seeming need for validation.

This is like the 10th topic you’ve created that boils down to “is this okay?”. Yeah, it’s fine, like it’s always fine- “learning” doesn’t have compile errors. You can use C# books, you can use tutorials on the Unity site, both videos and written, the Documentation is a great method, using Youtube works too. Google is good, as is Yahoo and Bing and insert search engine here. If you opened up a text editor and did nothing for a week except look at the things that pop up in code-completion, hit “Go To Definition”, and try to read the code that it’s made up of, that would be a “correct” way too. There are no wrong ways, except perhaps spending so much time asking for the “right ways” that you never actually get anything done.

Go! Be Free! Read a book and/or do a few tutorials and demos, have fun with it.

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Are you learning Unity?

As long as you are learning, making good games and having fun, there is no wrong way.