I purchased two assets yesterday, (from the same artist.) This building, (639 objects,) and this ship (124 objects.) But didn’t realise neither came with any colliders.
Question please.
The building (especially) has hundreds of pieces.
Is there a quick way to apply colliders to a walkable building, and have it accessible? without having to go through each individual piece.
Can Unity somehow see the mesh of the prefab, and just apply / overlay a collider matching it?
HI and thank you so much for the reply. I have not tried this. SO you have to manually size and shape each mesh to the corresponding piece of wall, stairs etc?
Or do you just click the piece and it auto shapes and sizes itself.?