In the documentation, I can find terminology switching between world space, global coordinates
https://docs.unity3d.com/Manual/Transforms.html
I was assuming was the same till a tutorial make me think about it.
Is there any distinction between world space or global coordinates?
or World space can we call it global space?
World and global are synonym.
You can say “World coordinates”
To me you are being a bit more specific by saying coordinates than space but space is easier and shorter to say and write than coordinate.
Ex: I made an awesome new shader, it’s a screen-space ambient occlusion shader!
Ex: I don’t understand how to convert my object coordinates to screen space, help!
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