I am trying to learn how to use the server code.
I have the demo running and i would like to change it to fit my game.
But I cant find documentaion anywhere, and the documentation inside the code is awfuly poor…
Things like “The set connected” as a documentation for a function with the name “SetConnected”… really helps…
I have no idea where does the client actualy creates the “player” and tells the server to send it too.
How do you select a channel
What is the difference between IGameListener and IPhotonPeerListener…?
Thanks
I had the same problem so I found a create series that creates an mmo server using photon. it can be found at http://www.cjrgaming.com/
Unfortunately, we didn’t invest a lot of time into the MMO Demo and Server code, as it’s very complex and often highly customized to the point where entry-level tutorials won’t help either.
The bit of info we got is in the code and xml comment files and here:
The CJR Gaming tutorials are great and maybe even better suited to you, as they don’t simply give you a lot of complex code to get along with but they develop things one by one, so you learn why things are the way they are.
If you have server questions in general, we have a forum for those:
http://forum.exitgames.com/viewforum.php?f=5