Is there a node in HDRP shadergraph similar to Blender's geometry/pointiness?

The node in question:

9451706--1327058--pointiness.png

No. From what I see online, this is similar to what would be called “curvature” in other softwares.
To get this value you either bake it in the mesh information (like in vertex color) or a texture, or maybe with some complex geometry shader, but shadergraph doesn’t support it.