Is there a setting for steroscopic rendering?

I need to make a game view that looks like this video and put it on a 3D monitor.

https://docs.unity3d.com/Manual/StereoscopicRendering.html

Build settings I believe, and something about holding shift when you start the player. Hope that’s what you’re looking for. Good luck!

Do the following…

  • Project Settings → Player
  • XR Settings
  • Check “Virtual Reality Supported”
  • Add “Mock HMD” to Virtual Reality SDKs
  • Move to top of SDK list or remove all other SDKs

Used to be called “split” mode; don’t know why it’s now “Mock HMD”.

On 2018.2 it doesn’t seem to render split mode in the Editor play mode, but the built player does.

Hope that helps.