Is there a time to use a

In the Scripting Reference section on GameObject.Find, it says that you can put a slash before the object you want to find. The section says that this makes it so that gameobject may not have a parent. Is there any time when you would need to specify that the object may not have a parent?

Using the "/" in GameObject.Find makes it significantly faster if you are only searching the root-level for objects. Searching for "Player" will check every game object in the scene but searching for "/Player" will only check top-level objects in the hierarchy.

if you have a scene like this:

  • Player
    • Geometry
  • Level
    • Geometry

and you want just one of the Geometry objects it lets you specify a path to the Game Object.

i.e. - GameObject.Find("/Player/Geometry")