hey ladies and gents. I am just curious. I am doing a laser effect in Unity3d (or rather trying lol). I am wondering if there is any basic laser tutorials for Unity3d? I am more of an artist, so I am not much of a coder, though I have the willing to learn if need be. But I am unsure which direction I should go.
I remember reading last friday about using raycasting or something. So far I have a texture of a blue laser, and I am using a line renderer. However, despite animating it using the animation tool in unity3d, I would imagine i would have to have some emission point or 'destination" for the laser to grab or animate to such as a ship or object at a random distant as animating i am sure does not compensate for random distances on a level or grid.
I am not asking for code necessarily I would like to learn this myself, I just would like at least a starting point on how to approach this, so as to minimize wasting time and get this done. So far I have completed explosions using detonator which was relatively easy. but doing weapons effects I am certain will require a tad bit of coding to implement.
Anyone willing to assist me to get me rolling? thanx in advance for any and all assistance you can offer. i will be patiently waiting a response. enjoy your day.
-James