May I please have a tutorial that create smog for turned base strategy game ? Like Warcraft and StarCraft, the covering is removed from areas that have been explored. However, areas that are not within sight range of units or buildings are cover with black mask. Unlike Warcraft though, its a turn based game that covering(smog) only uncover when confirmed to move to a location.
The term you should search for is “fog of war” instead of smog.
You should be able to find some useful information searching for the correct term.
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Thank you!
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