Is there a Unity.Mathematics doing same thing than Vector3.SignedAngle

Hello,
I can’t find a function that is doing the same thing than
Vector3.SignedAngle

For Unity.Mathematics using float3 s.

Cheers,
Seb

The best I can find is a couple of scripts here: [Feature Request] Add angle and signed angle? · Issue #84 · Unity-Technologies/Unity.Mathematics · GitHub