is there a way to adjust the amount of turn when the left or right arrow key is used

I am having difficulty with testing the ORK game tutorial.
I am not able to get the player to move through the scene accurately as the left and right arrow keys turn a full 90 degrees when what I want is to go just a bit right or left or the direction I am facing.
Is the any way I can either change the defaults 90 to some lower value like 22.5 or 11.25 or some overriding code that can be used instead of the default?

I would advise you to make a copy of your project so far to not to lose any progress, and then start to try to find out yourself.
Hint: it is possible. A lot of things are possible in Unity.
But to learn the best way is you start to tweak the code and observe the change. Obviously you need some basic understanding where the rotation is coded and all those, but in theory you had to get that from the tutorial already.
Trial-error-repeat is the best way to learn how to code. In general.

1 Like