I’ve tried with the editor “Manage Licences” but there is no info about what kind of licenses you have.
I’ve tried ool hasPro = UnityEditorInternal.InternalEditorUtility.HasPro();
to know if the Unity license is PRO, and it works.
But I can’t find a way to know if your Unity installation is PRO or FREE on the different platforms (iOS, Android, …)