Is there a way to create a different shaped "Plane" object

The plane object is a square shape and for my game i want to be able to make a hexagonal plane. Could anyone point me in the right direction for this?

Easiest way would be to make a custom mesh. If your shapes aren’t too complex, it should be relatively easy to make shapes procedurally even if you don’t have much experience with that.

Basically you would just define your vertices, triangles and then put them to your Mesh object and that’s about it.

See the Mesh class documentation:

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