Hey guys, I’ve been working on this for a while now with a friend and we was trying to make a simple house and we made it using Sketchup. Then we imported it to Unity and it worked well. However we wan’t collides set up so that you can walk in through the door way and perhaps jump through the gap of the windows but not walk through the wall. I’ll provide a screen shot of my problem but is there away to solve this issue? Thank you.
You can use the mesh collider component to enable collisions instantly for the whole mesh. Make sure to then also set the house gameobject as a static object, as it helps the performance quite a bit when you are using mesh colliders.
You Sir are a legend. Thank you ever so much!