Hey, I’m able to shift editor focus over to a custom window by adding it to the menu:
[MenuItem("AA_Tools/Variants/Variant Template Utility")]
private static void OpenWindow() => GetWindow<VariantTemplateUtility>().Show();
But I can’t seem to work out how to get it to do the same thing with an inspector window. Is this possible?
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I’m also looking for a solution to this.
I was able to achieve it with this:
public static void SelectContentListing()
{
var catalogListingManager = FindObjectOfType<ContentManager>().m_ContentCatalogListingManager;
Selection.activeObject = catalogListingManager;
EditorApplication.ExecuteMenuItem("Window/General/Inspector");
EditorGUIUtility.PingObject(catalogListingManager);
}
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Thank you so much. That worked perfectly.
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