I just want to stop it from using cpu resources from the graphic settings menu.
I couldn’t find anything about it on the manual
Just go to the lighting tab and turn off realtime GI.
I know that, I want the user be able to disable it when playing the game.
Ive been trying to figure this out as well. Best guess is you can put your DynamicGI.updateThreshold to about 9999999 to force the Dynamic GI to ignore changes in scene and not update, But its hard to tell if that does anything.
Does this work?
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