Is there a way to emit particles at equal interval angles?

Using Shuriken, is there any way to emit a burst of particles radially with equal interval angles, like the spokes of a wheel? For example, 8 fireballs emitting from a point on the ground, travelling along the ground plane with 45 degrees between each. I’ve figured out I can use a cylinder mesh to emit in a ring, but no luck doing equal spacing.

Old question but you could just space your vertices at 45 degree angles on your mesh and emit from them, or else you could use Get and Set Particles and manipulate their velocities in 45 degree increments. If you’re still on this issue I’ll help you with the methods.