I am developing a game which uses touch , yet when I go to the editor the mouse click doesnt emulate a touch at all.
This means I have to deploy to the phone which takes time, and spoils some of the benefits of using Unity. What is the best way of enabling this feature so clicking is equal to a touch.
I have read you can do Input.GetMouseButtonDown(0) and buttonUp - but that doesnt work great when you are looking for a “TOUCH” event - any help?