I’ve noticed (Unity 5.5) that I can’t enable disable a rigidbody. I want to disable and reenable a rigidbody via script, is there a way to do this?
Have you tried setting it to Kinematic?
Rigidbody _rb;
void Awake ()
{
_rb = GetComponent<Rigidbody>();
}
// (...)
_rb.isKinematic = true; // Deactivated
_rb.isKinematic = false; // Activated