Is there a way to export your game scene as an fbx/.obj?

Hey all,

I’m wanting to export my game scene (which I’ve made with cubes) to the enviro art team. Is there a way to do this? so that they can then load the scene into Maya/Max?

Thanks, Bobble.

I have never though of this! Usually the opposite is needed, but it is good to know how to export scenes from unity if possible. I don't think it is

6 Answers

6

Not directly, but you can use this script http://wiki.unity3d.com/index.php?title=ExportOBJ

Thanks, will give this a go.

Yes you can use the above script and also GameDraw provides this functionality plus if you plan to do some modifications,add new geometry or even optimize the scene you can use it for that.

Export OBJ works on most mesh. I had to export a terrain as well which it didn't work on, but I was able to export the height map for the terrain in the terrain settings and convert it to a jepg in photoshop. I then used this in max on a sub divided plane with a displace modifier and the newly exported height map.

If you are looking to export your scene directly to Maya, I am working on an exporter that converts Unity Scene objects directly to Maya format:

http://forum.unity3d.com/threads/235241-Export2Maya-Export-Unity-Scene-to-Maya-Scene-File

Yes you can use the above script and also GameDraw provides this functionality plus if you plan to do some modifications,add new geometry or even optimize the scene you can use it for that.

Export OBJ works on most mesh. I had to export a terrain as well which it didn’t work on, but I was able to export the height map for the terrain in the terrain settings and convert it to a jepg in photoshop. I then used this in max on a sub divided plane with a displace modifier and the newly exported height map.

There is no Unity built-in FBX exporter (would be nice :)) but I used to use Ranza’s tool to export whole Unity scenes to 3dsmax. It’s still available but not updated since Unity 3x Unity External Lightmapping Tool | Ranza Research

For idividual game objects you can use ExportOBJ http://wiki.unity3d.com/index.php?title=ExportOBJ

solved!
https://assetstore.unity.com/packages/essentials/fbx-exporter-101408