Is there a way to fix "Max unique Entity Name capacity exceeded." without hacking the Entities package

The current solution right now is to copy the Entities package into the Package folder and change EntityNameStorage.kMaxEntries. I don’t like this solution as it’s easy to forget when there are updates to the package.

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I don’t think so. It’s a const used in the same assembly as well as across assemblies, which complicates the situation, because it gets inlined during compilation. I think this means you can’t easily modify it with an assembly post-processor (which is a surprisingly convenient way to patch packages that I’ve resorted to before).