Is there a way to get and edit the value of a binding's processor?

I have an action with a the Stick Deadzone processor with a minimum of 0.1 and a max of 1. During runtime, I want to be able to get that Stick Deadzone processor’s min and max values, as well as changed them to something else through code alone. I’ve been pretty stumped on this for awhile and help would be much appreciated.

ATM the only way to alter the parameters of a processor or interaction on a binding is by modifying the binding, e.g. by setting overrideProcessors/Interactions. A request for a Get/SetParameter API is on the pile.