I’m making a game in URP and it has a similar style to a short hike and pako 2, but when i try to make the shadows hard and low resolution the edges get filtered and look bad.
Here are some photos of what I’m looking for:
This is what I currently have:
Thanks for any help.
If you’re looking for stylized shadows then study this www.github.com/chrisloop/WetShadows github repo.
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One of the first things you may want to edit there is that noise texture in
Wet Shadow.shadersubgraph
asset:
and maybe make shadow edges hard by rounding shadow value in Wet.shadergraph
here:
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