Is there a way to implement IAP with Unity3D Indie?

I’m developing my first unity3d game for iOS and it’s almost finished except some GameCenter and IAP features.

I think I can implement GameCenter rankings and archievements with Unity3d basic featrures but I can’t find a way to

make IAP features cause Native plugin is only enabled for Unity3d Pro. I already did it before using Unity3d Pro on my work,

but I have Unity3d Indie version only for myself. I have a plan to buy Unity4 but I can’t afford it now.

Is there a any way to implement IAP with Indie version or I should find another way?(eg. Buy pro license, Port it to Cocos2dx…)

Sorry for my poor English and thanks for reading :slight_smile:

That’s not correct. http://unity3d.com/unity/licenses

–Eric

Oh I didn’t know that. Native plugin is disabled for Unity Desktop only.

Thank you for your answer, Eric.