IS there a way to import, convert etc a swf file into unity

hi i was wondering if there is a way to import a swf game into unity so that the mouse click and left right and down buttons on a keyboard works? the game its self is completed and i dont really wont to recode the game into a unity project, i’d rather code the unity scene so that it displays the swf game from adobe

any comments are welcome thx

edit- also im trying to use unity as a hud for the swf file while having the mouse clicks and arrow keys usable for the swf game/file

@EPiC_Zombie_KiLR
Actually it seems like there’s a plugin to do that : Unity Asset Store - The Best Assets for Game Making
uniSWF - Home
but unfortunately it costs 95$…

Another solution would be to use unity’s browser communication system to exchange data and information between your unity webplayer and flash player on the same page as explained here http://docs.unity3d.com/Manual/UnityWebPlayerandbrowsercommunication.html

Then if you only need to import animations in unity you could use this free asset : Unity Asset Store - The Best Assets for Game Making

Here are some other useful links
http://forum.unity3d.com/threads/communicate-from-unity-swf-to-flash.162302/
http://forum.unity3d.com/threads/flash-example-flash-ui-over-unity-swf-content.136242/#post-1079762

Hope this helps