Let’s say I have a movie texture and I want some event to happen when it reach a point, how can I know the percent or time of a movie texture or audio clip?
Following the above comment logic, you can create it based on a specific percentage:
Invoke("DoStuff", movie.duration * 0.2f) //for 20%
That ^^
Or if you know how many seconds into the clip you want to call your code use the invoke function when you start playing the movie:
Invoke("DoStuff", 2);