Is there a way to make a pc build that will not lose focus when selecting another app ?

I have a pc build that runs on one monitor and another app that runs on the other monitor (both Unity PC builds). When I switch to second app, the 1st app loses focus so all the Input.GetKey is not detected anymore.

Is there a way to keep all apps focused at the same time and get all events from all apps indifferent of which one is focused ?

Found a solution to my problem here: https://answers.unity.com/questions/1685200/is-there-a-way-to-make-a-pc-build-that-will-not-lo.html?childToView=1685299#answer-1685299

Note that many users will not be happy with a game which effectively functions the same as keylogger malware. I’d avoid this kind of thing except for functions that users already expect to operate this way, such as a push to talk key.

I agree, this is not really a game though, but more of a training app that has to function simultaneously with other apps on different monitors :slight_smile: