I have a normal terrain with lots of trees on it. They don’t tax my graphics, as long as I keep them billboard long enough, etc. But I also need them to have collision. So I created a pine tree prefab with a capsule collider and painted them onto my terrain. My framerate is normally between 40-80, but then it drops ramdomly to 3-5 fps. I know the tree colliders are the problem. (the verts and draw calls are fine)
So the question is, How can I fix this? By putting them to sleep? I don’t really know how that is done. Anyone have an idea?