Is there a way to make instantiated objects stay when you exit game mode?

Hi

I can instantiate a few types of object in VR game mode when I press various buttons, but when I exit game mode they disappear?
How can I make the gameobjects I instantiate stay when I stop VR and I’m back in scene mode?

Is there a way to do it without coding?

Are you trying to edit VR in VR? You should look in to EditorXR for that.

Maybe this asset can help, Runtime Save & Load | Modeling | Unity Asset Store

I’m trying to instantiate objects in VR, and when I exit VR, I want the objects I instantiated to be in the scene. I thought of DontDestroyOnLoad but I dont know if that would do the trick? And I wouldnt know how to implement it in my code if it would

So, you’re trying to implement a virtual world with object persistence? Something like Second Life?

I tried to send/upload a video here that might visualize my problem, but I couldnt upload it. Sadly