The map is divided into sub-scenes, and the map that comes into view is loaded and the rest is unloaded. Can a character that moves like this be managed as a sub scene? Subscene management method is very convenient
As far as I know, you should be able to to manage a moving character as a subscene if you want.
Even if a moving object is included in the unloaded subscene, it should not stop moving, and when it comes into the character’s field of view, it should move to the loaded subscene. Any examples for reference?