My question is simple, is there a way to map objects automatically like Automapper in .Net? I’m spending a lot of time just mapping MonoBehaviour to data classes and back.
You can add third party libraries in Unity projects. Just copy/paste said libraries in the asset folder and if it uses the same .net version it will be included in the project. I think Automapper is minimum .net 4.5 so you should configure your project to that version