Is there a way to prevent Mono from auto-completion when a dot is pressed?

I like behavior of Mono’s auto-completion feature, when I press Enter. However if I need to type something like gameObject.Find(“”); it will change it to GameObject.Find(“”); which is not very convenent.

Also, var f:short;
Pressing f and then . creates AnimationCurve.


Coding->Enable code completion and sub-options : On/Off