Is there a way to prevent Mono from auto-completion when a dot is pressed?

I like behavior of Mono’s auto-completion feature, when I press Enter. However if I need to type something like gameObject.Find(“”); it will change it to GameObject.Find(“”); which is not very convenent.

Also, var f:short;
Pressing f and then . creates AnimationCurve.

http://fogbugz.unity3d.com/default.asp?605553_1es14tir2mqaal98

Tools->Options->TextEditor->General

Coding->Enable code completion and sub-options : On/Off