Is there a way to record the gameview without entering playmode?

I’m trying to record the gameview for a level design timelapse.

I’m on a laptop so I don’t have multiple monitors. Otherwise I would just drag the gameview onto another monitor and record that.

The Unity recorder always starts playmode when recording which means my changes to the level design won’t persist.

I have tried dragging the gameview onto a virtual desktop in windows 11 but unfortauntely it’s either the whole unity editor window or nothing.

Any ideas would be appreciated thanks!

You’ll need to learn about Editor Scripting, which is making scripts that run in Edit mode, and how to render a texture of the game view, and then how to save that somewhere, and how to make a little controller script that figures out how long it’s been since the last time a screenshot was taken, to create your time-lapse. Making this little controller not be a resource hog will be tricky, too.

None of these things are easy to learn, but the ChatGPT behind the oddly named website: you.com might be somewhat helpful if you break this down into little chunks of progress.