Is there a way to reverse Particle Strip trail without changing texture?

Hello,
I am trying to mimic a particle system with VFX Graph but the VFXGraph’s Particle Strip is kind of start-end-swap compare to Particle System’s trail.
Is there a way to flip the strip without changing texture?

8736207--1182840--upload_2023-1-17_18-37-46.png

1 Like

You mean this checkbox in output settings?

8736963--1183020--upload_2023-1-17_17-39-6.png

I tried the checkbox and the texture is rotated 90degree. The desired outcome is to flip it (180degree)

8738004--1183260--upload_2023-1-18_8-49-36.jpg

You are right, then if you got custom shader can’t you modify it? I mean it’s not like you got big choice here you either:

  1. Swap the texture itself
  2. Modify shader and (1 - uv.x)
  3. Enable custom mode and you can provide custom UV along the strip, but reproducing this would probably more bothersome than option 1 or 2.
2 Likes
  1. I got numerous texture adapted from previous project so swapping textures might not be an option.
  2. Modifying shader is a temporary solution (which maybe my only option for now, I guess) but not all the trail will need custom shader.
  3. Right now this option is too hard for my programming skill tier :smile:

Anyway, thanks for the solutions.