I'm having problems with my game because I'm doing like a guitar hero but I need to now how to start the song not in 0 sec to the finish of the song.
if someone can help me with that problem that will be awesome!!!!:)
I'm having problems with my game because I'm doing like a guitar hero but I need to now how to start the song not in 0 sec to the finish of the song.
if someone can help me with that problem that will be awesome!!!!:)
This fella has built a sequencer for Unity. I haven't played with it but it may do the trick:
In terms of a "seek" you can do so using the AudioSource.time variable