If you use rigibody.velocity to try and detect if a hinge is not moving the number bounces all over, and sometimes goes to 0,0,0 while in the middle of moving.
Is there someway to tell if specifically the hinge is moving?
If not I’ll just use velocity and set it so it has to be 0,0,0 for a few miliseconds before it’s determined that it’s “Not Moving” .
Thanks!