Is there a way to tell what is being garbage collected?

Hi There

I’ve been doing some profiling and there’s some garbage collection going on. Is there a way to determine what is being garbage collected so I can see where I need to pool objects/restructure?

Naturally I’m avoiding allocating on the fly - I can’t say it’s allocation free, but it’s pretty good. I’d just appreciate a starting point without having to start digging…

Thanks

Bovine

Okay so it’s not specific but it’s just want I wanted - in the profiler you can see Memory and what each function is allocating, this is a great starting place and a good way to confirm that yes, there’s nothing being allocated or no, you need to dive and start factoring out the allocations.

Hope that helps others.