OK I have an old PC and Unity Light baking is slow for me but not only is it slow it’s a CPU hog.
So is there a way to reduce the CPU load while baking so I can go off and do something more interesting on my PC without it grinding to a halt or crashing?
Lightmapping sometimes make the system slower even on high end CPUs. If you had more powerful CPU, Unity use more power of CPU and bake faster. Your system still slow.
I have tested it on different systems .