Is there a way to to get a value for if an object has been grabbed?

Basically what I want to do is prevent a player from grabbing an object that they are already holding in another hand.
While I could probably achieve this with an absurd amount of layers, I’d like to avoid that and instead would like to use a script that can tell if an object is in a hand, what object is in that hand, and will not allow for the other hand to grab that object.

I figured out what I was missing here, it’s literally just using script to utilize onSelectEnter, Valem has a great tutorial where he does this exact thing here.